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	<title>Udart &#187; video art</title>
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	<link>http://www.udart.dk</link>
	<description>Video projection and motion graphics</description>
	<lastBuildDate>Fri, 14 Oct 2011 12:47:02 +0000</lastBuildDate>
	
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		<title>Using Unity3D for mapping</title>
		<link>http://www.udart.dk/2011/06/09/using-unity3d-for-mapping/</link>
		<comments>http://www.udart.dk/2011/06/09/using-unity3d-for-mapping/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 09:51:54 +0000</pubDate>
		<dc:creator>Udart</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[Obscura]]></category>
		<category><![CDATA[Syphon]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[video art]]></category>

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		<description><![CDATA[
video installation &#8220;Another place&#8221; from Obscura on Vimeo.
The above video documents a recent project Obscura did. Actually I was mostly on another project at the time but I followed with great interest the work that my colleagues Frederik and Kasper did here. For all of us this installation was a learning experience in using Unity [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/23603051?title=0&amp;portrait=0" width="540" height="304" frameborder="0"></iframe>
<p><a target="_blank" href="http://vimeo.com/23603051" >video installation &#8220;Another place&#8221;</a> from <a target="_blank" href="http://vimeo.com/obscuradk" >Obscura</a> on <a target="_blank" href="http://vimeo.com" >Vimeo</a>.</p>
<p>The above video documents a recent project Obscura did. Actually I was mostly on another project at the time but I followed with great interest the work that my colleagues Frederik and Kasper did here. For all of us this installation was a learning experience in using Unity 3D for mapping onto a spherical object. It took a bit of trial and error but Frederik and Kasper decided to make a workshop out of it instead of worrying too much about the finished result.<br />
They ended up with these little creatures created in Open Frameworks which were piped into Unity 3D via Syphon. They then made a Unity app for mapping onto the sphere. A regular 3D mapped rendering would not do here, as the small boids react to the presence of people in the room via a motion tracking camera.<br />
Using Unity went resonably well &#8211; it has a bit of a learning curve, but it definitely has potential for installations that combine live interactivity with mapping, although they ran into some issues that stem from the fact that this is created as a game engine and not a mapping tool.<br />
We feel that we have only just scratched the surface here. In tandem with Syphon you could use Unity to map all sorts of live input onto complex shapes. </p>
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		<title>A couple of pics from my current project</title>
		<link>http://www.udart.dk/2009/08/27/a-couple-of-pics-from-my-current-project/</link>
		<comments>http://www.udart.dk/2009/08/27/a-couple-of-pics-from-my-current-project/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 20:29:05 +0000</pubDate>
		<dc:creator>Udart</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[projection mapping]]></category>
		<category><![CDATA[video art]]></category>

		<guid isPermaLink="false">http://www.udart.dk/?p=97</guid>
		<description><![CDATA[My current project is an experimantal short film. I had the idea one day looking at an orchid in the window sill. I have used no post processing tricks just the plant and some visuals beamed onto it with the video projector. The visuals were made with eMotion, Â the QC patch Soundflower and a particle [...]]]></description>
			<content:encoded><![CDATA[<p>My current project is an experimantal short film. I had the idea one day looking at an orchid in the window sill. I have used no post processing tricks just the plant and some visuals beamed onto it with the video projector. The visuals were made with eMotion, Â the QC patch Soundflower and a particle screensaver.</p>
<p>I hope to be able post the film soon although my little baby girl keeps pushing my personal deadline for when it should be ready. That&#8217;s okay &#8211; these days I only do projects with a very flexible time frame.</p>

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